Street Snake

UI / UX Design

 

A gamification project developed while working at Huge. Street Snake started as an idea to turn any street in the world into a game of 'Snake'. Users are instructed to reach a checkpoint by walking, running, cycling etc. Each checkpoint expands the tail of player and increases the difficulty by limiting the area visible on the map. Crossing your own tail ends the game but it gives you the chance to be a top scorer in your area. 

 
home.jpg
transport
rewards
score